FANTASY PLAY is an erotic game for couples who want to spice up their relationship. This game promotes the couple's relationship and let you discover new and kinky sensations.
2 Game ships
15 MASSAGE Cards
15 ORAL Cards
15 TOYS Cards
15 SADO Cards
15 KISS Cards
15 POSITIONS Cards
15 ANAL Cards
15 VOYEUR Cards
15 SURPRISE Cards
80 TRIAL Cards
80 QUESTION Cards
51 CREDIT Cards
18 FANTASY Cards
Is suggested to have: Cold drinks
Will to play.
RULES OF THE GAME:
- Shuffle up each pill of cards and put them in the corresponding place on the Board. Except the question and the trial cards that should be next to both players.
- Each player picks a fantasy card and writes on it the fantasy that he/her would like to perform. Then should hide it in any of the nine thematic pills of cards, but your partner can’t see here you put it. The fantasy can be performed when the game is over, or can also be done in another day (for example: Go to a store and make love in the dressing room).
-Both players roll their dice, and who obtains the highest number starts. Each player decides in which board space he wants to start. It should be a white one. The player who starts will advance as many spaces as the dice indicate. You can go in any direction (up, down, right, left or diagonally). You should perform what the colour where you landed indicates. Then will be your partner’s turn.
MEANING OF THE SQUARES COLOURS
WHITE: the player who falls in one of these white squares should rest and pass the turn to the other player.
RED: the player must pick the first TRIAL card of the corresponding pill and accomplish what is indicated. If the test is performed correctly, he should collect a CREDIT card and keep it.
BLUE: the player must pick the first QUESTION card. The other player must read it. If he/her answer is correct, pick a CREDIT card and keep it.
GREEN: These squares are the Bar, if you are on one of these squares you can ask for a drink in an exchange for credits. You should put the CREDIT cards in the corresponding mount.
- The credits that you get through the correct realization of the trial can be exchanged at any time for a piece of clothing of the other player. Each item of clothing costs two credits.
- Players choose the dynamics of the game. You can play around the board, answering questions, or performing the trials for as long as you wish. You can even enter in the different categories and perform the corresponding trials till someone finds the FANTASY card that the pair had hidden.
- In different squares you enter on the ones marked with a white arrow on the black background. Thus, if in the dice gives you, for example, the number 4 you should count 2 squares, the number 3 is the one with an arrow with the black background and the number 4 the one where you land.
- If a player wants to repeat a square that he just visited he must leave and re-enter.
MEANING OF THE SQUARES
MASSAGE: Players will discover the pleasures of a good relaxation of the body, as well as unexplored erogenous zones.
ORAL: It's about using your mouth and lips in unthinkable body areas.
SEXTOYS: It's time to use the toys included in the game.
BDSM: Start to discover the unknown world of pleasure obtained through pain.
KISS: Discover the power of a kiss in unimagined areas.
SEX POSITIONS: Players practice positions, some of them maybe unknown till now.
ANAL: Seek pleasure through anal stimulation.
VOYEUR: Seek pleasure through anal stimulation.
SURPRISE: Contains a summary of all trials.
- The cards used must be placed under all of the other cards of the corresponding pill.
- The player that finds the first FANTASY card of the other partner is the winner. Your prize is satisfying your partner’s fantasy. Good luck!